Justin Dewey
Converts coffee to pixels...
Austin, United States
Summary
Highly creative and talented 3D Artist & Designer with extensive experience in multimedia and video game design. Skilled in creating concrete game art within several software environments based on concept art, reference images, and creative instinct. Adept at crafting polygon models, textures, and UV maps for next-generation software and gaming titles. Exceptional collaborative and interpersonal skills; able to collaborate with team members in person and remotely to maintain project vision and build exceptional 3D assets. Experienced in successfully driving product life cycles and completing tasks quickly and efficiently. Areas of expertise…
Skills
Character ModelingWeapon ModelingTexture BakingPBR TexturingTexturingEnvironment ModelingDigital SculptingHard Surface ModelingLow-poly ModelingGame Development
Software proficiency

3ds Max

ZBrush

Maya

Photoshop

Marmoset Toolbag

Unreal Engine

Unity

Substance 3D Painter
Productions
Video Game
Demons Souls
Year
2020
Role
Character / Armor Artist
Company
BluePoint Games
Video Game
NASCAR 2017
Year
2017
Role
3D / Material Artist
Company
Monster Games
Video Game
NASCAR 2016
Year
2016
Role
3D Artist
Company
Monster Games
Experience
Sr. Character Artist at Lost Boys Interactive
Austin, United States of America
Sr. Character / Weapon Artist
Character Armor Artist at BluePoint Games
Austin, United States of America
Character Armor Artist at Bethesda Games Studios
Rockville, MD, United States of America
3D Artist at Monster Games Inc.
Northfield, United States of America
3D Artist / Generalist at Epoch Games
UK, United Kingdom
3D Developer at Trane
Minneapolis, MN, United States of America